There are many additions and changes to this patcher that are undocumented TML now uses a new patcher system that was worked on for 3 years using.
(Note: GOG won't work unless you follow the workaround in )
Do not merge the folders or install the files into the install folder, as that will no longer work since Terraria has updated to 1.4 and tModLoader is using 1.3.5 assets. If you use GOG, unzip the zip to a folder named tModLoader either nested within the Terraria install folder or placed in the same folder as the Terraria install folder. If you use steam, simply install tModLoader on Steam: As such, installation instructions have changed.
V0.11.7 marks the release of tModLoader on Steam. Please note: It is very likely the steam release has some bugs, we will be releasing fix patches to address these issues.
Pack Newtonsoft.Json in root of embedded resources so it extracts with the correct name in references folder.Dynamically show the notification in the mod creation menu.Added some error logging to mod creation.Added checks for correct Content directory and Terraria install.Use multiple cores to pre-JIT methods in Terraria.exe, this should improve loading performance for some people.Using cloud saves should no longer make them disappear.
We're aware manual install / GoG install won't work for now, we're hoping to fix it ASAP
This update supports installing to GOG without manually downgrading. PSA 2: Cloud saves disappear if you have too many files on steam cloud, you should try moving files off your cloud if this is happening to you. Please be patient while we work on a fix. PSA: We're aware that family sharing is not working.